Let's learn about osu! for the iPhone and iPod Touch!
osu! is a rhythm game based on the gameplay of a variety of popular commercial rhythm games. Since its creation, the osu! community has steadily grown to the size it is today. For more information of the PC version of osu!, check out the About page or the FAQ. osu! iPhone was originally proposed to peppy in August 2008 by nuudles, a developer who wanted to create a port of osu! to the iPhone and iPod Touch platform. Several months in the making, osu! iPhone is nearing release on the Apple App Store and a public release on the Cydia application installer for jailbroken devices. If you're interested in creating beatmaps or otherwise joining the osu! community, please join us in theForum! Registration is free!
Obtaining osu! iPhone
osu! iPhone is available on the ModMyi Public Cydia repository. To install, you must install the main osu! package and the default osu! skin. Currently, only the default skin is supported however new skins may appear after skin support is further implemented. Questions/bug reports may be directed to the iPhone portion of the Forum. Note, if you get the "Downloaded file does not appear to be a zip file..." error when downloading a beatmap, the permissions of the /var/mobile/Documents should be changed to 777 or the owner should be changed to the "mobile" user. After changing that, please remove the osu folder from the /var/mobile/Documents directory and restart osu!.
osu! iPhone Interface
Main Menu
When osu! for the iPhone is launched, a loading screen will appear until all the required textures from the current skin are loaded. Then a progress bar will show the progress of loading all the beatmaps from the beatmap database. Any new beatmaps will be processed at this time and if there are many new beatmaps, this will take a while. Once the beatmaps are fully loaded, the Main Menu will appear, as seen above.
Touching the Options button brings you to the Options screen, which is pretty empty currently. The only option you can set is "No-fail mode," which if enabled will allow you to continue playing a beatmap even if you have 0 health. This mode is for testing and therefore will not allow you to achieve a high score when enabled.
Song Selection
- Red: this beatmap only has one difficulty version.
- Pink: this beatmap has not been played yet (on beatmap sets with more than one difficulty version).
- Orange: this beatmap has been played (on beatmap sets with more than one difficulty version).
Difficulty Selection
Once you select a song, you are brought to the difficulty selection screen if there are multiple difficulties to choose from. Here you can see different difficulties of the beatmaps available colored as described above. Each difficulty also has the number of stars calculated.
Song Scoreboard
Downloading Beatmaps
Game Screen
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